Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Monday, March 24, 2008

Hmong Elders -- Wii bowling

I would not have predicted this one. I know that Wii bowling has been popular with seniors, but our programming staff has not found much interests among the group that comes to the library for adult game days. But somehow we wound up with a visiting group of Hmong elders who came to try Wii bowling. Staff reports those attending enjoyed themselves greatly, and then adjourned upstairs to see our new Hmong Resource Center, currently in development.

Friday, March 14, 2008

Gaming at APL

We had a great conversation about gaming at this week's meeting of our Library Board. Noting that attendance at our young adult programs has dramatically increased, the Board had a good conversation with strong contributions by Ryan Nelson, our teen Board member, on the value of gaming to bring YAs to the library. We started this a couple months ago by borrowing gaming systems bought by OWLS with an LSTA grant. Now Paula, our YA Librarian, has just applied to our Foundation to purchase our own gaming systems -- that didn't take long!

Shifted Librarian Jenny Levine has posted a PDF version of her recent Gaming and Libraries presentations at several conferences. At 121 slides, it's an extensive presentation with lots of good links.

Monday, January 14, 2008

Appleton library's new program reaches out to teens

Bethany Blank, 14, and Skyler Keough, 15, both of Appleton enjoy some friendly competition while playing a video game during the Teens Take a Break series at the Appleton Public Library. Post-Crescent photo by Dan Powers
Post-Crescent January 14, 2008
Appleton library's new program reaches out to teens
Series hopes to draw kids looking for a place to hang out and have some fun

By Cheryl Sherry
Post-Crescent staff writer

When you think of hot spots for teen fun, the Appleton Public Library doesn't necessarily come to mind.

Not yet anyway.

"We're not just stuffy old books and homework," young adult librarian Paula Wright said.

Although the library always has offered programming for teens, it never has been on a weekly basis. That all changed Tuesday with the kick-off of the new Teens Take a Break series, which gives young adults in grades seven through 12 four different entertainment options each month. It also gives them a break from the rigors of school, homework, work and social obligations.

"This is something where they can take a break from their busy lives and at least once a week come to the library and do something fun and relaxing," Wright said.

Menasha teen Tori Fisher said while there are many activities in the area for teens, Take a Break will offer them the chance to hang out with teens from all over the Fox Valley, which normally isn't an option.

Kaukauna teen Skyler Keough not only sees the program as a great idea, but the library as a great place to do it.

"I think that if the word gets out, then as more teens come together we can make more friends and become more accepting of others. There are many great opportunities, and I hope to become involved in as many as possible. … I think the program will be a huge success."

"The idea was to have one all-encompassing program where we try to incorporate all the different things we know teens are interested in and want to do into one big program where we do something for them every Tuesday night," Wright said. "So they know at the library every Tuesday night there's going to be some kind of program. And the different kinds of programs appeal to different kinds of personalities of teens. The goal is to let teens know there is a place they can come hang out. They are welcome."

The first Tuesday of the month is game break night, a drop-in chance to play Wii or Playstation 2, board games or cards.

"We've had lots of requests by teens to do some kind of gaming program, and the Wii and the Playstation 2 aren't available to all teens," Wright said.

As part of the Outagamie Waupaca Library System, a Wii, Playstation 2 and games were purchased and made available to member libraries interesting in offering a gaming program for children, teens or adults.

Under the guidance of library assistant Diana Sandberg, week two of the program gives the crafty teen a chance to create anything from a juice pouch handbag to Amigurumi (Japanese art of crocheting small stuffed animals) to magnetic poetry.

Anime will be shown on the third Tuesday of the month. Anime is essentially animation and a popular form of entertainment in Japan. Many times, anime comes from a manga, or Japanese comic book.

Music will fill the atrium on the last Tuesday of the month with the Jungle Jive Concert venue featuring local teen and young adult bands.

"It's an opportunity for teens to play their music in a safe open environment that is extremely casual," Wright said. "It is hard for teens to find a forum in which they can play. They have to play 50 minutes to an hour, and all musical styles are welcome."

Plus, bands get paid.

For participating teens, however, Teens Take a Break doesn't cost a dime, thanks to the Appleton Library Foundation.

Cheryl Sherry: 920-993-1000, ext. 249, or csherry@postcrescent.com


Sidebar
More info

Teen bands interested in playing at the library's Jungle Jive Concert venue are asked to e-mail Paul Wright at teen@apl.org or call 920-832-6177.
A Program Extra! pizza and book discussion will be offered from noon to 1 p.m. Feb. 15 in the lower-level meeting rooms of the Appleton Public Library. The Community Reads books, "Green Angel" and "Blackbird House," will be discussed.
Upcoming schedule:
Jan. 15: "Go Green Scrap Art" drop-in between 6:30 and 8:30 p.m. in the lower-level Young Adult room
Jan. 22: "Slayers Next," Anime for Teens film series, 6:30 p.m. lower-level meeting room
Jan. 29: Jungle Jive Concert, 7 to 8 p.m. in the Library Atrium
Feb. 5: Game Break, 7 to 8:45 p.m. in lower-level meeting room
Feb. 12: Valentine/Un-Valentine Altered Cans craft drop-in between 6:30 and 8:30 p.m. in the lower-level Young Adult room
Feb. 19: "Suzuka," Amime for Teens film series, 6:30 p.m. lower-level meeting room
Feb. 26: Jungle Jive Concert, 7 to 8 p.m. in the Library Atrium

For the rest of the schedule, go to teen.apl.org

Wednesday, January 9, 2008

We be playing!

No, wait -- this is serious business. We're answerable to the taxpayers -- we shouldn't be playing!

Horsefeathers.

Sure we're serious and accountable, but that doesn't preclude fun. Playfulness has come into our library workplace in several respects, and in a very mindful way. We're trying some new things; we'll keep what's valuable and let go of what isn't, but I'm glad we're not afraid to try. We're "playing" in several respects:
  1. Adult programming - a recent local newspaper article was titled "Board games bring families together" and it's true. But they bring other people together as well -- you don't have to be family to enjoy playing games. Consistent with the library's role in recreation and as a place for people to gather, we're having a board game session for adults. It will probably be mostly Monopoly and Scrabble, but if it takes off, I may have to bring in Settlers of Catan or Carcassonne -- the favorites at my house.
  2. Young adult programming - with video-games. Like many other libraries, we're trying video games for YA programming. Though controversial in some quarters, there's considerable evidence about the value of gaming for learning and socialization. We're fortunate that our system, OWLS, has purchased some game systems for member libraries to try, so we can test this for our community without capitalizing the equipment. Of course, the staff had to try it out -- tennis on the Wii is great exercise, and I actually won a few games (before younger, fitter, librarians learned the hardware and trounced me) -- w00t! Will we try the games with the adults? Maybe not guitar hero...
  3. Project Play - is Wisconsin's multi-system implementation of the widespread "Learning 2.0" curriculum. Several of our staff participated in the first semester, which I missed as the registration rolls were filled, but I've been reading along for the last several months and was able to join the second semester. As I pick up some 2.0 pointers, I'll discuss them here, but I like the motto: "Play more. Learn more. Fear less."
I won't think we're too playful until we start throwing books around -- it's not like throwing fish, after all.